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miloyip/game-programmer

A Study Path for Game Programmer (Cette description provient du dépôt lui-même.)

Données au October 25miloyip

Meilleur rang

#495

Tous temps · Python par langue

19K

Étoiles totales

2.1K

Forks totaux

0

Jours classés (30 j)

État du projetLicence: inconnuDernier push: March 28Issues ouvertes (PR incl.): 31

Collecté depuis 2026-10-25 ; inconnu = pas encore récolté

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Documentation du projet

Disclaimer

  1. This work (the WORK) was created by Milo Yip (the AUTHOR), who has been a game developer for more than 20 years.
  2. The books shown in the WORK represent knowledge/skills that may/should be acquired by game programmers. There are other important ways of learning, such as practicing, courses, industrial/academic conferences/publications, etc.
  3. The AUTHOR has not been sponsored by any authors/publishers of the books, except that he was the translator for the Chinese version of Game Engine Architecture.
  4. Comments are welcome but the AUTHOR reserved the rights of modification.
  5. The WORK is licensed under Creative Commons Attribution-ShareAlike 4.0 International License.

Build

Acknowledgement

  • Windy Wang
  • Stanley Luo
  • Shuo Chen
  • Xinz
  • Vczh
  • Hush

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