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ShadowBlip/OpenGamepadUI

Open source gamepad-native game launcher and overlay (Questa descrizione proviene dal repository.)

GDScript#game#gamescope#godot

Dati al November 6ShadowBlip

Miglior posizione

#34

Milestone dal vivo

997

Stelle totali

51

Fork totali

2

Giorni in classifica (30 g)

Licenza: GPL-3.0Ultimo push: October 13Issue aperte (PR incl.): 100Raccolto dal 2026-10-25; sconosciuto = non ancora raccolto

Documentazione del progetto

OpenGamepadUI Logo
Open Gamepad UI

Discord

OpenGamepadUI screenshot

OpenGamepadUI screenshot OpenGamepadUI screenshot OpenGamepadUI screenshot

About

Open Gamepad UI is a free and open source game launcher and overlay written using the Godot Game Engine 4 designed with a gamepad native experience in mind. Its goal is to provide an open and extendable foundation to launch and play games. It also implements a gamepad input system that can allow you to remap gamepad input to mouse and keyboard inputs.

⚠️ NOTE: This project is currently in the very early stages of development.

Features

  • In-game overlay menus
  • Power tools (TDP control, SMT, etc.) through PowerStation
  • Fully configurable gamepad input (buttons, axes, mouse & keyboard, etc.) through InputPlumber
  • Per-game customizable gamepad profiles
  • Launch games from multiple sources
  • Automatic artwork downloading
  • Plugin architecture

Documentation

You can read documentation about how to use and develop for the project here:

License

OpenGamepadUI is licensed under THE GNU GPLv3+. See LICENSE for details.

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