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miloyip/game-programmer

A Study Path for Game Programmer (Questa descrizione proviene dal repository.)

Dati al October 26miloyip

Miglior posizione

#495

Storico · Python per lingua

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Stato del progettoLicenza: sconosciutoUltimo push: March 28Issue aperte (PR incl.): 31

Raccolto dal 2026-10-25; sconosciuto = non ancora raccolto

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Documentazione del progetto

Disclaimer

  1. This work (the WORK) was created by Milo Yip (the AUTHOR), who has been a game developer for more than 20 years.
  2. The books shown in the WORK represent knowledge/skills that may/should be acquired by game programmers. There are other important ways of learning, such as practicing, courses, industrial/academic conferences/publications, etc.
  3. The AUTHOR has not been sponsored by any authors/publishers of the books, except that he was the translator for the Chinese version of Game Engine Architecture.
  4. Comments are welcome but the AUTHOR reserved the rights of modification.
  5. The WORK is licensed under Creative Commons Attribution-ShareAlike 4.0 International License.

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Acknowledgement

  • Windy Wang
  • Stanley Luo
  • Shuo Chen
  • Xinz
  • Vczh
  • Hush

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